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Let's Play Banjo Tooie Part 108 : Who Cut the Cheese?
The jinjo contest is over! Thanks to everyone who participated. Look for "Let's Try"s in the future picked by the winners! Cheese is nasty.

Length: 638
Rating: 5.00 (82 ratings)
Tags: Let's Play Banjo Tooie Cypheron Cheese Jinjo contest rain dance

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banjo tooie bottles revenge
yet another bottles revenge vid i just go through some places in banjo tooie andmess around with enemies with devil bottles anyway i also make fun of that gay bar lol XD me marion peach man woman girl boy taco monkey peach unbrealesa monkey ugly monkey im realy bored gears of war alo 2 3 sucks i like me banjo toie treeie kazooie mario 64 peach toad luigi wario yoshi bee washing machine ugly panther muder kill skater skate sk8r baloon meanie monster on crack mettalica orange apple green yellow stop n swap devil angel evil ghost happy rain monkey on crack buffalo apple me mooo mom dad cyan hockey foot ball soccer wake board surf dragon ballz dbz inyuasha this is banjo tooie enjoy musroom cake system of a down tool green day metallica apple me me memy vid on banjo tooie with bottles revenge (broken) maps and some wierd character glitchesthese may be newcomers in the new super smash bros i found this on game spot and another site ENJOY =Di made a vid on this website wich is realy creppy and plz no negative coments i made this cuz i was bored i dont know if everyone already knows about this site so anyways enjoy =Di made a vid on this website wich is realy creppy and plz no negative coments i made this cuz i was bored i dont know if everyone already knows about this site so anyways enjoy =Don pj64 i got 4 cpus and put them on level 9 to see who was the strongest and did vid so here you go oh and by the this is my first vid so no negative coments or your coment will be deleted thankyou oh and sorry for no sound and wierd um size of vid (more) on pj64 i got 4 cpus and put them on level 9 to see who was the strongest and did vid so here you go oh and by the this is my first vid so no negative coments or your coment will be deleted thankyou oh and sorry for no sound and wierd um size of vid (more) on pj64 i got 4 cpus and put them on level 9 to see who was the strongest and did vid so here you go oh and by the this is my first vid so no negative coments or your coment will be deleted thankyou oh and sorry for no sound and wierd um size of vid (more) on pj64 i got 4 cpus and put them on level 9 to see who was the strongest and did vid so here you go oh and by the this is my first vid so no negative coments or your coment will be deleted thankyou oh and sorry for no sound and wierd um size of vid (more) on pj64 i got 4 cpus and put them on level 9 to see who was the strongest and did vid so here you go oh and by the this is my first vid so no negative coments or your coment will be deleted thankyou oh and sorry for no sound and wierd um size of vid (more)

Length: 394
Rating: 3.70 (28 ratings)
Tags: banjo tooie kazooie project 64 1964 devil bottles dino land snowie place hellfire peaks dragon

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Let's Play Banjo Tooie Part 107 : Off to the Races
Mr. Fit gets owned. More exploring. Jelly Castle?

Length: 641
Rating: 5.00 (92 ratings)
Tags: Let's Play Banjo Tooie Cypheron Mr. Fit Jelly Castle Sack Pack

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Submininal Banjo Tooie
We've all seen ThumbsUpMaster's video of the Wang in Banjo-Tooie's TerryDactyland, if not WATCH IT Here: http://www.youtube.com/watch?v=A65j0an5naM, or you will not get this. Something else was discovered among the lands in CloudCuckooLand... Please visit www.spiralmountain.co.uk for all of the latest Banjo Kazooie and Tooie discussion, Pics and Videos that will have you searching for more!

Length: 186
Rating: 3.60 (75 ratings)
Tags: Banjo Tooie Kazooie ThumbsUpMaster subliminal Rare Rareware Cloud Cuckoo Land Private Hidden Secret innuendo

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Banjo-Tooie N64 Commercial
A great commercial of the sequel to Banjo-Kazooie. Very Creative.

Length: 29
Rating: 4.90 (270 ratings)
Tags: Nintendo commercial funny Mario Wii N64 64 NES SNES old classic retro Atari Banjo Kazooie Tooie

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Stop 'N' Swop Tooie!
Rareware reveals how Stop 'N' Swop is enabled in Banjo Tooie in this video. Please visit www.spiralmountain.co.uk for all of the latest Banjo Kazooie and Tooie discussion, Pics and Videos that will have you searching for more!

Length: 246
Rating: 4.20 (65 ratings)
Tags: Banjo Kazooie Tooie Stop 'N' Swop Swap And Rare Rareware N64 Nintendo Ice Key Mystery Egg

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Let's Play Banjo Tooie Part 102 : Cloud Cuckooland
Time to enter the next world, and boy does it ever look messed up. Check out the trailer for this year's greatest horror film. http://www.youtube.com/watch?v=ab6p9rs4POQ

Length: 597
Rating: 5.00 (93 ratings)
Tags: Let's Play Banjo Tooie Cypheron Cloud Cuckooland mystery jiggy

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Banjo-Tooie Speed Run (100% Completion) Part 2 - Part 4
This is a speed run for Banjo-Tooie on the Nintendo 64. I did not do this speed run. I got it from www.speeddemosarchive.com. I got it for all those Banjo-Kazooie fans out there, and non-fans alike. So please don't accuse me of copyright infringement, or plagurism. Enjoy. Best 100% time with death-abuse and save-warping: 4:54:13 by Peter 'Dragorn' Branam-Lefkove on 2005-12-19. Author's comments: Credits: Nate - For capturing the run from VHS Radix - For hosting the run mike89 - His Banjo Tooie 100% Speed Guide was a great starting point for strategizing my own routes, and had a few tricks that I probably wouldn't have thought of myself (such as getting the grenade eggs early to defeat Old King Coal faster) Jish - He had originally been working on a Banjo Tooie run awhile ago, and offered a lot of good advice, including a trick I had overlooked for getting Banjo's jiggy in the toxic waste plant, sans sack pack. (Unfortunately the advice came too late for me to actually incorporate any of it, though.) And thanks to bunch of people from the SDA discussion topic for moral support and random pieces of advice. (Jason the SDA Guest, NintenDan, Pikachu025, Bulblax, XIF, Soteos, Ikanaki, StrangenessDSS... hopefully I'm not forgetting anyone) So, where to begin? The 100% definition for this run was as follows: -Must obtain all collectables that the game keeps track of: Jiggies, Empty Honeycombs, Cheato Pages, Glowbos, Notes, Jinjos, Jamjar's Moves -All of the "Stop n' Swop" related items must be collected (the two secret eggs, the Ice Key, and the Mega Glowbo) -Although all of the above items must be collected, they do not actually have to be put to use (returning empty honeycombs for additional health or cheato pages for cheats is optional; returning the two secret eggs for cheats is optional; using the mega glowbo to obtain Dragon Kazooie Transformation is optional, although this run chooses to use it). Things that just unlock other cheat codes (Visiting Madame Grunty, hatching Heggy's Golden Egg), because they are not needed or noticeable, are optional. The Amaze-o-Goggles are also optional for the same reasons. So how did this run come to be? Well, I had originally been interested in doing a Banjo Kazooie Speedrun last year. However, Marshmallow was already working on his run at that time. So I went with Super Mario Sunshine instead. After finishing my Majora's Mask 100% run, I read the discussion topic for this project and, seeing it in need of a runner, chose to adopt it. Of course it goes without saying that this run was a rather hefty undertaking. With such massive levels and so much overlap between them, planning the route was a considerable project. That took about two and a half weeks (thankfully mike89's guide meant I didn't have to start completely from scratch); the run itself took over two and a half months to record. I ended up with these level times: Spiral Mountain - 5:14 Isle o' Hags - 27:44 Mayahem Temple - 19:41 Glitter Gulch Mine - 22:35 Witchyworld - 35:47 Jolly Roger's Lagoon - 24:35 Terrydactyland - 33:39 Grunty Industries - 38:39 Hailfire Peaks - 35:54 Cloud Cuckooland - 30:09 Cauldron Keep - 20:16 Total Time - 4:54:13 (Sorry, I can't fit all of the author's comments here. Go to the website to read the whole thing.)

Length: 299
Rating: 4.80 (9 ratings)
Tags: Banjo Tooie Kazooie Speed Run 100% Completion RareWare Rare Nintendo 64

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Banjo-Tooie Speed Run (100% Completion) Part 7 - Part 5
This is a speed run for Banjo-Tooie on the Nintendo 64. I did not do this speed run. I got it from www.speeddemosarchive.com. I got it for all those Banjo-Kazooie fans out there, and non-fans alike. So please don't accuse me of copyright infringement, or plagurism. Enjoy. Best 100% time with death-abuse and save-warping: 4:54:13 by Peter 'Dragorn' Branam-Lefkove on 2005-12-19. Author's comments: Credits: Nate - For capturing the run from VHS Radix - For hosting the run mike89 - His Banjo Tooie 100% Speed Guide was a great starting point for strategizing my own routes, and had a few tricks that I probably wouldn't have thought of myself (such as getting the grenade eggs early to defeat Old King Coal faster) Jish - He had originally been working on a Banjo Tooie run awhile ago, and offered a lot of good advice, including a trick I had overlooked for getting Banjo's jiggy in the toxic waste plant, sans sack pack. (Unfortunately the advice came too late for me to actually incorporate any of it, though.) And thanks to bunch of people from the SDA discussion topic for moral support and random pieces of advice. (Jason the SDA Guest, NintenDan, Pikachu025, Bulblax, XIF, Soteos, Ikanaki, StrangenessDSS... hopefully I'm not forgetting anyone) So, where to begin? The 100% definition for this run was as follows: -Must obtain all collectables that the game keeps track of: Jiggies, Empty Honeycombs, Cheato Pages, Glowbos, Notes, Jinjos, Jamjar's Moves -All of the "Stop n' Swop" related items must be collected (the two secret eggs, the Ice Key, and the Mega Glowbo) -Although all of the above items must be collected, they do not actually have to be put to use (returning empty honeycombs for additional health or cheato pages for cheats is optional; returning the two secret eggs for cheats is optional; using the mega glowbo to obtain Dragon Kazooie Transformation is optional, although this run chooses to use it). Things that just unlock other cheat codes (Visiting Madame Grunty, hatching Heggy's Golden Egg), because they are not needed or noticeable, are optional. The Amaze-o-Goggles are also optional for the same reasons. So how did this run come to be? Well, I had originally been interested in doing a Banjo Kazooie Speedrun last year. However, Marshmallow was already working on his run at that time. So I went with Super Mario Sunshine instead. After finishing my Majora's Mask 100% run, I read the discussion topic for this project and, seeing it in need of a runner, chose to adopt it. Of course it goes without saying that this run was a rather hefty undertaking. With such massive levels and so much overlap between them, planning the route was a considerable project. That took about two and a half weeks (thankfully mike89's guide meant I didn't have to start completely from scratch); the run itself took over two and a half months to record. I ended up with these level times: Spiral Mountain - 5:14 Isle o' Hags - 27:44 Mayahem Temple - 19:41 Glitter Gulch Mine - 22:35 Witchyworld - 35:47 Jolly Roger's Lagoon - 24:35 Terrydactyland - 33:39 Grunty Industries - 38:39 Hailfire Peaks - 35:54 Cloud Cuckooland - 30:09 Cauldron Keep - 20:16 Total Time - 4:54:13 (Sorry, I can't fit all of the author's comments here. Go to the website to read the whole thing.)

Length: 388
Rating: 5.00 (5 ratings)
Tags: Banjo Tooie Kazooie Speed Run 100% Completion RareWare Rare Nintendo 64

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Let's Play Banjo Tooie Part 104 : Central Cavern
What a maze. The jinjo race is turning out to be a photo finish. I'll be in this cave for a while.

Length: 623
Rating: 5.00 (88 ratings)
Tags: Let's Play Banjo Tooie Cypheron Central Cavern red jinjo glowbo lost

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