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aion e3 2006
new game online
Length: 324
Rating: 4.80 (457 ratings)
Tags: aion
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GameDaily's E3 2006 Video Blog #4
Sony's press con has ended! Heavenly Sword, Warhawk, a new motion sensing controller, and launch details!
Length: 202
Rating: 4.00 (1661 ratings)
Tags: E3
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Nintendo's E3 2006 press conference
LOS ANGELES, May 9, 2006 -- Anyone can tell you how video games look. Nintendo wants you to experience how they can feel.
Today Nintendo unveils the next leap in gaming by demonstrating its upcoming Wiiâ„¢ home console, which lets users manipulate action on their television screens through the precise, life-like motion of the Wii Remote.
Continuing Nintendo's long tradition of developing highly innovative products that redefine the standards for the industry, Wii (pronounced "we") will allow players to "feel" games in a way never known before: the adrenaline of a tennis match, the thrill of making an airplane bank or the rush of gripping the wheel of a speeding truck. The control scheme is simple enough that everyone, no matter what their prior gaming experience, can use it with ease and will want to try it.
"Not only is Wii compelling to current game players, but it also will entice new players with new experiences," explains Nintendo President Satoru Iwata. "To expand the total number of game players, we must make our experience both friendlier and more compelling. With Wii, it is."
Iwata made his comments during Nintendo's annual media briefing in Los Angeles prior to the start of the Electronic Entertainment Expo (E3) global video game trade show. Thanks to Nintendo's leadership in innovation, Wii will challenge conventional thinking and will be a disruptive element in the video game industry.
Players manipulate their games through the motion of the remote control-like Wii Remote, which also includes a built-in speaker. In a four-player tennis game shown during Nintendo's media briefing, the Wii Remote became a virtual tennis racket, from the vibration of the hit to the sound of the ball. The Wii Remote's sensors are delicate enough to enable players to hit straight, add slice or put top spin on the ball.
Depending on the game, the Wii Remote could be a weapon, a baseball bat or an airplane. The applications are limited only by imagination. The Nunchuk controller attachment also includes a motion sensor, a development that suggests additional creative possibilities for this dual control system: Games could involve the use of a sword in one hand and a shield in the other. Or a clamp and a scalpel. Or a pair of boxing gloves.
A new, immersive playing experience represents the most important factor to keep the industry healthy and growing. For more than a year, Nintendo has demonstrated living examples of how this strategy continues to work to the benefit of players, Nintendo and the marketplace. New interfaces can change the gaming landscape almost overnight, as evidenced by the success of the hand-held Nintendo DSâ„¢ system. To date, more than 16 million units have sold through to gamers of all types. Between now and the end of 2006, more than 100 new, envelope-pushing games will launch for the system to continue the tremendous momentum it enjoys worldwide.
Wii will be available in the fourth quarter of 2006 and priced affordably for the mass market. It will feature a very quick startup, silent operation and low power consumption. These elements make the "sleepless" WiiConnect24 experience possible. Users never need to turn it off. The combination of the new interface, including the Wii Remote, the Virtual Console and WiiConnect24 (which takes advantage of the console's low power consumption) represents a true leap forward in gaming.
Length: 3925
Rating: 4.80 (619 ratings)
Tags: Nintendo E3 2006 press conference wii GBA Gamecube GCN Miyamoto Iwata
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E3 2006 Nintendo Conference Wii Video 1
E3 2006 Nintendo Conference Wii Video
Length: 331
Rating: 4.70 (1193 ratings)
Tags: Nintendo Wii E3 2006 Revolution
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E3 2006 The Nintendo Wii Line
This morning I walked the entire line of people waiting to get their hands on the Nintendo Wii, the line went completely around the Nintendo booth then it just kept on going... MUST SEE.
Length: 134
Rating: 4.60 (332 ratings)
Tags: e3 nintendo wii line
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E3 2006: An Overview
A video showing many of the exhibits featured at E3 2006. You will many things including: the Nintendo, Sony, and Activision booths, 'Prey' being featured at the Fatal1ty booth, BF 2142, the NCSOFT show that was fined $5,000 for being too noisy, the AGEIA physics card, the beautiful Nokia booth, the Quake4 themed Intel booth, Dilbert, the Powerpuff girls, and much more! Also included with the video is a bit of QuakeWars footage that wasn't included in the first video. The video runs almost 8 minutes and will try and capture the feeling of what it was like at the event. Music by: SiXeR. High Definition version of the video can be downloaded here: http://www.planetquake4.net/download.php?op=fileid&lid=2306
Length: 477
Rating: 4.60 (10 ratings)
Tags: e3 quakewars wii etquakewars etqw idsoftware "id software"
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