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in difesa dei videogiochi
ogni giorno muoiono milioni di personaggi dei videogiochi e nessuno si oppone a questa crudeltà ! Come è possibile? Perchè nessuno fa nulla? E'possibile giustificare tutta questa violenza solo perchè loro non esistono? Non è più divertente picchiare vecchietti?
Length: 152
Rating: 4.70 (583 ratings)
Tags: videogiochi comicità umorismo demenziale campagna sociale golden axe super mario scamarcio
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Astro Blaster [1981] Video Games Videojuegos Videogiochi
http://www.AccessROMs.com Presents - Astro Blaster [1981] Arcade Video Games MAME ROMs Video Games Jeux Juegos Videogiochi videospiele Videojuegos.
Astro Blaster is a 1- or 2-player game in which players must advance through squadrons of alien ships in an attempt to dock with the mother ship. Players move their ship left or right and shoot at attacking squadrons. A special time warp allows the player to slow down the alien space ships and their laser fire, while maintaining his own ship and laser fire at normal speed.
As players go through the game play, each step is directed by the voice of mission control. Mission control keeps players informed of fuel status, provides a countdown on warp, keeps track of the number of ships remaining, and monitors the player's laser temperature.
As players enter each new sector they encounter a different number of alien squadrons. Players must destroy all ships in each squadron to pass through the sector. One squadron of rockets is extremely difficult to destroy, but players can pass through this squadron by hitting a few enemy ships. Once a player has destroyed all the squadrons in that sector, he enters an asteroid belt. He must maneuver and shoot his way through the asteroids to reach the mother ship. If fuel is critically low when the player enters the asteroid belt, he can receive extra fuel by shooting the red fireballs interspersed among the asteroids. After passing through the asteroid belt, the player's ship docks with the mother ship and refuels.
There are 29 different alien squadrons players encounter as they move through the different sectors. Every new sector increases in difficulty with different numbers of squadrons in each sector. Each alien ship has its own individualized sounds, movements and firing capability.
During their game, players must keep track of fuel consumption. As the player's ship moves through the sector, it consumes fuel. The player must ensure he has enough fuel to advance through the sector and dock with the mother ship. Extra fuel can only be obtained by shooting red fireballs or docking with the mother ship. The screen also displays the laser temperature. As players fire, the laser temperature rises. When they cease firing it cools down. If the laser overheats, players lose their laser fire until it cools down.
By depressing the warp button, players slow down the enemy ships and their laser fire while maintaining his own at normal speed. Players receive one warp per ships and are awarded one warp upon docking, if he has used his warp in the previous sector.
Each alien ship destroyed carries a different point value. Players also receive double points for destroying an alien ship when their fuel is in the red. To add further excitement, there are 25 tasks that a player performs during the course of the game and receives a secret bonus. Players do not know what these tasks are, but a good player will keep track. The 25 tasks are consistent throughout the game. Players also receive a bonus for any fuel they have left when they dock with the mother ship.
With a two-player game, players alternate at the conclusion of each sector, not after each ship. Players receive 3 to 5 ships, which is operator adjustable. The game is over when a player runs out of fuel, loses all his ships, or crashes while attempting to dock with the mother ship. The top three scores are displayed and the game ranks players from 1 to 99. jeux juegos giochi videospiele.
Length: 228
Rating: 5.00 (5 ratings)
Tags: Astro Blaster shooter arcade video games game MAME ROMs galaga Videojuegos Videogiochi videospiele arcada coin-op
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Pac-Man [1980] Video Games Juegos Videogiochi Videospiele
http://www.AccessROMs.com Presents - Pac-Man [1980] Arcade Maze Video Games Jeux Juegos Videogiochi Videospiele classic retro Arcada.
The seminal and hugely influential arcade maze game in which the player guides the legendary Pac-Man around a single-screen maze eating dots. Pac-Man is constantly pursued in his task by four ghosts - Blinky (red), Pinky (pink), Inky (blue) and Clyde (orange). Each ghost has its own unique personality and behavioral patterns and a single touch from any of the ghosts results in Pac-Man losing a life.
Four 'Power Pills' are situated in each corner of the rectangular mazes and eating one of these makes Pac-Man temporarily invincible; the four ghosts also change to dark blue in color and can now be eaten by Pac-Man. These 'Skinned' ghosts, now visible as a pair of eyes only, will then return to the den in the middle of the maze, regenerate into their former selves, and return to the maze to continue their pursuit of Pac-Man.
Each maze contains 240 dots and 4 Power Pills, and all must be eaten to complete the level; whereupon the entire sequence begins again with an increased level of difficulty. Between every two, three, or four completed levels, animated intermissions, or 'cut scenes', are played. These intermissions are not seen after the 18th board (6th key) has been reached, however.
Occasionally, a bonus fruit or prize item will temporarily appear in the middle of the maze below the ghosts' den. Pac-Man can eat these bonus items to receive extra points. Also, there is an escape tunnel on the left and right hand side of the maze that Pac-Man can use to escape any ghosts that are currently closing in on him. The ghosts can also use the tunnel, but take longer to pass through it than Pac-Man, making escape a little easier. Video Games Jeux Juegos Giochi Videospiele.
Length: 385
Rating: 4.30 (14 ratings)
Tags: Pac-Man pac man pacman Arcade video games game MAME ROMs Arcada Coin-op jeux juegos Videogiochi videospiele maze old
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Crazy Climber [1980] Video Games Videojuegos Videogiochi
http://www.AccessROMs.com Presents - Crazy Climber [1980] Arcade Platform Video Games Jeux Juegos Videogiochi Videospiele retro Arcada Video Games Videojuegos MAME ROMs.
Crazy Climber is a two-dimensional, strategy style game. The game is strategic in the fact that you must plan your moves as you climb up the building and anticipate the hazards that await you. You start out the game at the bottom of a building to be scaled. As you climb up the building, you will be assailed by bald people throwing flowerpots, signs with loose electrical wires, very large apes, falling signs, trash and barbells, and a bird that likes to drop bad things on your character. Your goal is to make it to the top of the building and catch the helicopter, which will transport you to the next building to be scaled. Of course, you will be rewarded for quickly making it up the building by getting a bonus (that is as long as you can catch the helicopter). The things one does for publicity. Arcade Video Games Jeux Juegos Giochi Videojuegos.
Length: 247
Rating: 5.00 (11 ratings)
Tags: Crazy Climber Arcade video games game MAME ROMs classic retro arcada Coin-op Videojuegos Videogiochi videospiele
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Bubbles [1982] Arcade Video Games Videojuegos Videogiochi
http://www.AccessROMs.com Presents - Bubbles [1982] Arcade Video Games Jeux Juegos Videogiochi видео- игры Videojuegos Videospiele Giochi classic retro Arcada Video Games видео- игры MAME ROMs.
In Bubbles you control a cartoon soap bubble inside a large sink. The object of the game is clean out the sink. You can safely scrub away ants, grease, and crumbs all the time. But sponges, roaches, brushes, and razor blades are deadly to a small bubble. Don't worry too much though, because your bubble grows in size as it swallows up the dirt in the sink. When it gets big enough it will be able to hit brushes and sponges (but still not razors).
Bubbles was available in two different upright cabinets, a standard wooden one, and the more uncommon plastic DuraMold cabinet. A mini (or cabaret) cabinet, and a cocktail. All five different varieties are pretty rare. On top of there being five different cabinets, there were also two different ROM revisions (the 'Red' and 'Blue' revisions). Making a grand total of ten different Bubbles machines.
The standard upright is in a dark blue cabinet (which is identical to one of the alternate "Robotron - 2084" cabinets). It is decorated with painted sideart of a bunch of bubbles coming up from a drain. The marquee matches the design of the sideart perfectly (a 'Bubbles' logo on a dark blue background, some of them also showed the main character, but many of them did not). The control panel features an 8-Way optical joystick that has an incredible feel, but is prone to breakage.
The DuraMold cabinet was a round cabinet made completely out of thick plastic. This was an experiment in making an indestructible arcade cabinet that would last forever. There were a few other DuraMold games made, but Bubbles was the most common one by far. The DuraMold Bubbles was a big blue plastic cylinder with no sideart. It had a curved marquee on top that had the same graphics as the standard upright. The control panel had the same joystick that the upright model used, but the graphics on it were more detailed (cartoon images of characters from the game, as opposed to a simple design).
The cabaret and cocktail models were identical in design to their "Robotron - 2084" counterparts. Both of these had very limited production runs Videojuegos.
Length: 175
Rating: 4.30 (3 ratings)
Tags: Bubbles Arcade video games game MAME ROMs classic retro arcada Coin-op jeux juegos videogiochi видео- игры
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Arabian [1983] Arcade Video Games Videojuegos Videogiochi
http://www.AccessROMs.com Presents - Arabian [1983] Arcade Video Games Jeux Juegos Videogiochi Videospiele Giochi classic retro platform Arcada Video Games MAME ROMs.
You'll have 1001 hours of fun with the ARABIAN upright game! You are the adventurous Arabian prince, and your goal is to rescue the princess from her palace. Use the joystick control and the KICK button to move through perilous passages. Sail the seas, crawl in caves, and fly magic carpets - you'll be challenged by 4 increasingly hard waves of play! Score points on the way for picking up the letters in A-R-A-B-I-A-N, and get a bonus if you pick them up in order!
Arabian is a 'video book' with a happy ending! The attract mode introduces the story, and animated storybook 'pages' let you experience the Arabian Prince's adventures. Use the 8-position joystick to jump, super-jump, walk, crawl, or climb in all directions. Tap either KICK button (are you right- or left-handed?) to kick your enemies out of the way.
The player controls a young Arabian Prince who must rescue his Princess from the castle tower where she is being held prisoner. Evil Genies in brass jugs, swooping Rocs, and purple ghostly creatures called Oscars will try to stop him along the way. The Prince scores points for kicking Oscars or Rocs, picking up lettered jugs, or spelling A-R-A-B-I-A-N. The Prince loses a life when he's hit by a smokeball, falls off a ledge, flying carpet or vine, or gets caught (touched) by a Genie, Oscar, or Roc. Videogiochi Videospiele Giochi classic retro Arcada Video Games MAME ROMs.
Length: 156
Rating: 5.00 (2 ratings)
Tags: Arabian Arcade platform video games game MAME ROMs classic retro arcada Coin-op jeux juegos videogiochi videospiele
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Donkey Kong Junior [1982] Video Game Jeux Juegos Videogiochi
http://www.ROMstir.com Presents - Donkey Kong Junior Jr Jr.[1982] Arcade Video Games MAME ROMs Classic Video Games Jeux Juegos Videogiochi Videospiele.
Something of a role reversal for this superb sequel to the seminal 1981 platform-based original, with Mario now cast as the villain (the only Mario game in which this occurred) and Donkey Kong the captured victim.
Donkey Kong's son, DK Junior, must rescue his captured father from Mario's clutches by climbing and jumping his way over vines, chains and platform before he can reach his father. Junior has to race against time while avoiding the horrible Snap jaws and birds released by Mario.
Like the original, Donkey Kong Junior features four different screens, but the first and second screens are repeated before the final two screens are reached.
Players : 2
Control : 4-way joystick
Buttons : 1 (JUMP)
This game is also known as "Donkey Kong Jr." video jeux juegos giochi videospiele
Length: 282
Rating: 4.90 (26 ratings)
Tags: Donkey Kong Junior Jr jr. arcade video games game MAME ROMs jeux juegos Videogiochi videospiele mario arcada coin-op
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Donkey Kong [1981] Video Games Jeux Juegos Videogiochi
http://www.AccessROMs.com Presents - Donkey Kong [1981] Classic retro Arcade Video Games MAME ROMs. Video Games Jeux Juegos Videogiochi Videospiele.
An absolutely legendary classic arcade game in which the player takes on the role of Jumpman - who would be renamed 'Mario' and go on to become a gaming legend - and must battle his way to the top of each level to rescue his beloved Pauline; who has been kidnapped by the evil giant ape, Kong.
Jumpman is controlled with a the joystick and the JUMP button and must be jump over and avoid rolling barrels thrown by Kong; jumping over fireballs and cement tubs and avoiding bouncing rivets as he traverses the levels; moving along girders and conveyor belts and utilizing ladders and elevators. For additional points, Jumpman can collect umbrellas, hats, purses and other bonus items that the girl has dropped on her way to the top of the building. The player can also grab a hammer (by jumping up to it) to smash barrels, fireballs, and cement tubs which earns the player additional bonus points. The hammer can only be used for a limited amount of time, however.
On the Girder, Elevator and Conveyor Belt levels, whenever Jumpman reaches Pauline, Donkey Kong will grab her and carry her off to the next higher level. But on the Rivet level, Jumpman must remove all the rivets on each and every floor by running or jumping over them. After all the rivets are removed, Donkey Kong will fall head first onto a stack of girders and be knocked out and then Jumpman and Pauline will be together again for good. The game then starts over again with an increased difficulty level.
- TECHNICAL -
Donkey Kong machines came in one of four different cabinets. Two flavors of upright machines, plus a cabaret, and a cocktail thrown in for good measure. The cocktails and cabarets were mostly black and woodgrain, and not excessively decorated. But the upright versions were. The red upright versions are actually "Radarscope" cabinets that have been factory converted to Donkey Kong. These are fairly rare (even though they were supposed to be the only Donkey Kong machines), and feature slightly different game-play. The blue uprights (which are the most common), are a very rectangular affair, with quite a lot of artwork. They have orange-ish sticker style side-art (with Mario and Kong on them), with control panel, marquee, and monitor bezel graphics to match. This game does not use a standard arcade monitor. It requires a 'Nintendo Compatible' monitor (a normal monitor will display the picture like that of a photographic negative). This simple little monitor change basically launched the entire Nintendo Vs. Unisystem later on. Because only Donkey Kong series games and Vs. titles would work on these monitors (forcing operators to buy conversion kits for those games instead of a competitors game).
Length: 398
Rating: 4.90 (18 ratings)
Tags: Donkey Kong Mario Bros. arcade video games game jeux juegos Videogiochi videospiele coin op arcada nintendo platform
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Berzerk [1980] Video Games Juegos Videogiochi Videospiele
http://www.ROMstir.com Presents - Berzerk [1980] Old School Arcade Shooter Shooting Maze Video Games Jeux Juegos Videogiochi Videospiele видео- игры classic retro Arcada Video Games MAME ROMs.
The player controls the 'Humanoid' (colored green for player 1 and purple for player 2) and must negotiate a number of robot-filled rooms; each with up to as many as eleven, laser-firing enemy robots. The Humanoid can be killed either by a single shot from a robot, by running into a robot, by running into a wall of the maze, or by being touched by the player's nemesis, 'Evil Otto'.
To advance through the game, players must fight their way through each room to an opening at one of the far walls. Each robot destroyed is worth fifty points and while it's possible to progress without killing every robot in each room; destroying all of them will earn the player a per-maze bonus (worth ten points per robot). The game has an impressive 64, 000 mazes, with each level designed to be more difficult than the last. Old School Arcade Shooting Shooter Video Games Jeux Juegos Giochi Videospiele.
Length: 388
Rating: 4.70 (12 ratings)
Tags: Berzerk Frenzy Arcade Shooter Maze video games game видео- игры Arcada Coin-op jeux juegos Videogiochi videospiele
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